Doom 3 Walkthrough (Nightmare, All Collectibles) part 3 MARS CITY (REVISITED)

You can find full walkthrough playlist here: https://www.youtube.com/playlist?list=PL61FH1Fo4C7Fq9RF4mRblogtW7OqGs5Q_

This game has no in-game subtitles. Please, turn on the youtube subtitles made by fignyafsyakaya (huge thanks!)

BASIC INFO:
Game: Doom 3 (2004)
Developed by: id Software
Published by: Activision
Difficulty: Nightmare (hardest)
Video Quality: 1080p , 60 FPS
Complete game walkthrough with no commentary. Played on highest graphic settings. All PDAs are picked up. I listen to all audio logs, please click the annotation if you want to skip them. Emails are opened for a brief time, please pause the video if you want to read them. All video discs are collected, and all storage lockers opened using proper security code. Hope you enjoy:)

RELATED WALKTHROUGHS:
Doom 3: Resurrection of Evil Walkthrough (Nightmare, All Collectibles)
https://www.youtube.com/playlist?list=PL61FH1Fo4C7GykQ0pVdpOrcMcpgmz_kqT
Doom 4 Walkthrough (Nightmare, All Collectibles)
https://www.youtube.com/playlist?list=PL61FH1Fo4C7HmpiFZE1y0mAtfxOYN7Ksh


LEVEL 3: MARS CITY (REVISITED)
Level description:
Mars City is the gateway to all of Union Aerospace's Mars Base. All arriving personnel are processed here before moving to their assigned posts. Mars City houses the primary Marine Operations control room as well as the main administrator's office.

Collectibles:
1:41 PDA#7 Marcus C. Stanton
5:21 PDA#8 Marcus T. Caseon
7:27 STORAGE LOCKER #017 (security code 347)
8:03 PDA#9 Sergeant Bill Tyson
10:06 WEAPONS STORAGE ROOM (security code 584)
15:14 PDA#10 Duncan A. Mathews

GAME DETAILS:

Doom 3 is a science fiction survival horror first-person shooter video game developed by id Software and published by Activision. Doom 3 was first released for Microsoft Windows on August 3, 2004. The game was later adapted for Linux, as well as being ported by Aspyr Media for Mac OS X. Developer Vicarious Visions ported the game to the Xbox console (now backwards compatible to the Xbox 360), releasing it on April 3, 2005. British developers Splash Damage also assisted in design for the multiplayer elements of the game.

The game is a reboot of the Doom franchise from the 1990s. Doom 3 is set in 2145 on Mars, where a military-industrial conglomerate has set up a scientific research facility to research into fields such as teleportation, biological research and advanced weapons design. However, the teleportation experiments inadvertently open a gateway to Hell, resulting in a catastrophic invasion by demons. The player, an anonymous space marine, must fight through the base and find a way to stop the demons attacking Earth. Doom 3 features an award-winning game engine, id Tech 4, which has since been licensed out to other developers, and later released under the GNU General Public License in November 2011.

The game was a critical and commercial success for id Software; with more than 3.5 million copies of the game sold, it is the most successful game by the developer to date. Critics praised the game's graphics and presentation, although reviewers were divided by how close the gameplay was to that of the original Doom, focusing primarily on simply fighting through large numbers of enemy characters. The game was followed by Resurrection of Evil, an expansion pack developed by Nerve Software in April 2005, while a Doom film loosely based on the series was released in October 2005. A series of novelizations of Doom 3, written by Matthew J. Costello, debuted in February 2008.

SETTING:

Doom 3 is set in the year 2145. Much of the game's story and dialogue was created by author Matthew J. Costello. According to the game's backstory, the Union Aerospace Corporation (UAC) has grown to become the largest corporate entity in existence, and has set up a research facility on Mars. At this base, the UAC are able to conduct research into several scientific areas, including advanced weapons development, biological research, space exploration and teleportation. On Mars, the UAC can perform its operations outside of legal and moral boundaries. As the player progresses through the game, they learn that the employees on the base are unsettled due to a large number of incidents involving hearing voices, unexplained sightings and increasing cases of paranoia and insanity, often leading to fatal accidents with the facility's machinery. Rumors regarding the nature of experiments in the UAC's Delta Labs division are especially prevalent among the base's employees.

CGI Snake by Chris Zabriskie is licensed under a Creative Commons Attribution licence (https://creativecommons.org/licenses/...)
Source: http://chriszabriskie.com/divider/
Artist: http://chriszabriskie.com/

Дата на публикация: 6 ноември, 2024
Категория: Игри
Ключови думи: All Mars part city Nightmare doom Walkthrough revisited Collectibles

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