Everlook Classic Warsong Gulch Arena - FULL GAMEPLAY

Tactics
Main article: Warsong Gulch strategy
There are at least four different strategies commonly used in Warsong Gulch; Split into O and D, Mid Control, All Escort the FC, and Zerging. The final is most common in PUGS and least likely to produce a victory while any of the first three can be made to work depending on the composition of the given team.

Split into Offense and Defense. As simple as it sounds: part of the team protects your flag while another part goes to get the enemy flag. In the case that the enemy gets your flag D will try to chase the enemy flag carrier down and retrieve it while O may or may not assist depending on the tactics. It is very important that O sticks together to make this strategy work. Generally, all stealthers (rogues, druids) go to the enemy base, while the rest of the team stays back to stop any intruders.
Middle Control. The team attempts to establish control of the middle of the field by sending most, if not all, of the team there and attacking the enemy as they can. The goal is to prevent any enemy from reaching your fort, or to prevent any enemy flag carriers from returning to their fort. While the middle is held, class appropriate flag carriers are sent into the enemy fort to get their flag.
All Escort the Flag Carrier. Everyone stays in a group, charges across the field, and takes the enemy's flag. Everyone escorts the FC back to a safe spot and then some protect your FC while others go look for the enemy FC as they will almost certainly have taken your flag by now as well.
Zerging. This strategy involves most of the team charging the enemy flag in a random way and largely as individuals or groups of two. Against any of the organized strats zerging is unlikely to produce a victory, however, it is the strat most commonly used by PUGS as it requires no communication or planning at all.
The key to victory is communication with the other players in your faction. Take the time before the game starts to agree on what strat you will be using but be prepared to change if you need to as events develop. By communicating, your teammates will have the edge and be able to anticipate your enemies' position and movements. It is useful to know, for example, if the opposing faction has characters camped at your graveyard. When allocating parties within a raid group, attention should be focused on not only the classes and abilities of the players involved but also their levels. For example, it is foolish to send in some level 25 characters when you know that the enemy flag is guarded by multiple level 29s. It is important to keep in mind abilities that can root or snare a player, as well as speed enhancements, and the ability to successfully get away from a group. As in any PvP situation, the key ability to develop with your character is the ability to adapt.

You are much more powerful in Battlegrounds when you are at the higher levels of your bracket. If you're playing in a 25–29 Battleground you will be more effective in direct combat as a level 29 than a level 25-28 because you will be much stronger, have more powerful spells, and stronger, higher leveled weapons with more DPS. You will also notice the other faction attacks you depending on your level because a level 29 will know a player two or more levels below them is an easy fast kill and takes only a few hits.

Remember, Totems are a lifesaver! When you are on your way to capturing the flag, lay a couple of totems, this will make a powerful escape route for you and your allies.

Team Buffs are essential for flag capturing! Aspect of the Pack can speed up your team as they protect the flag, also Blood Pact is great for EVERY ally. Defending, Healing or Attacking.

Hunters, lay a Freezing Trap just on the flag. If an enemy captures it, they'll be "sticking around" for a while. Also, lay another damaging trap above to add insult to injury.

NEVER LEAVE THE FLAG CARRIER ALONE. Have at least one person with him/her at all times.

Communicate effectively and efficiently. Don't spam the battleground chat with things not necessary to PvP.

Power-ups
There are three types of power-ups found in Warsong Gulch. To use them, simply walk up to one. They will respawn after a short period of time.

BerserkingPowerUp Berserking - Increases all damage caused by 30%, all damage taken by 10% and increases your size by 10%. Lasts 1 min.
RestorationPowerUp Restoration - Restores 10% of your health and mana every second for 10 seconds. Attacking or being attacked will cancel the effect.
SpeedPowerUp Speed - Increases movement speed by 100% for 10 seconds.

Дата на публикация: 18 септември, 2024
Категория: Друго

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