WOW CLASSIC - HOW to AOE GRIND with HUNTER ?

World of Warcraft: Classic
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For the subsequent releases, see Burning Crusade Classic and Wrath of the Lich King Classic.
WoW Classic logo
World of Warcraft: Classic
Developer(s) Blizzard Entertainment
  Portion of Team 2
Publisher(s) Blizzard Entertainment
Platforms Microsoft Windows, macOS
Release
WW: August 26/27, 2019[1]
Latest release 1.13.7[2]
Genre(s) MMORPG
Season chronology
Classic
(2019) Season of Mastery
(2021)

Contents
1 Development
2 Release
3 NoChanges controversy
3.1 Gameplay
3.2 AddOns
4 Notes and trivia
5 Gallery
6 Videos
7 See also
8 References
9 External links
World of Warcraft: Classic (later rebranded Classic Era) is a recreation of "vanilla WoW" as a server option for World of Warcraft announced at BlizzCon 2017. The goal of Classic is to let players experience World of Warcraft as close as possible to what it was before The Burning Crusade.

With the addition of World of Warcraft: Burning Crusade Classic, existing characters must choose whether to stay in Classic or move on to the expansion. A character can be activated for use in both versions via the Activate Clone service, which creates a copy of the character as they were when the expansion choice was made.

Season of Mastery is a fresh take on World of Warcraft: Classic since it debuted in 2019, giving players a chance to start fresh in a Classic setting in new realms.

Development
Before work began on World of Warcraft: Classic, it was only possible for players to experience the original World of Warcraft by using private servers, which are illegal, often have stability problems, and are generally imperfect recreations of the authentic World of Warcraft experience. As much as Blizzard had been aware of the desires of their community, until recently it seemed impossible for them to emulate Classic servers due to the technical hurdles of essentially having to run two massively multiplayer online games side-by-side. A breakthrough was then achieved that made it possible to run Classic servers on the modern architecture of current World of Warcraft servers.[3]

Blizzard had begun conceptualizing Classic by early 2017.[4]

Even though a modern server architecture is used, Classic servers won't have the same features that current World of Warcraft does. There won't be cross-realm servers or Looking For Raid and Dungeon Finder automatic party matchmaking. There are still a lot of questions about how the team will tackle it. This endeavor is being undertaken by an entirely separate team at Blizzard from the one working on World of Warcraft and its next expansion.[3]

In June 2018, the team settled on using patch 1.12 as a foundation for Classic. They managed to have a locally rebuilt version of patch 1.12 running internally, using modern code and data architecture.[5]

A demo of the game was available at BlizzCon 2018, and was downloadable on home computers (64-bit client only) for anyone who purchased a BlizzCon ticket or virtual ticket. The servers became available when Opening Ceremony started at BlizzCon 2018 and was set to end on November 8, but was extended until November 12.[6] Player levels ranged from 15 to 19, and the only available zones were Westfall and the Barrens without access to dungeons such as Deadmines and Wailing Caverns.[7] It was based on patch 1.12.0, ported to a modern infrastructure as patch 1.13.0. The first day of the demo, there was a playtime limit of a cumulative 60 minutes with a cooldown of 90 minutes, applied through the Mail gmicon [BlizzCon Exhaustion] debuff.[8] The debuff was removed on the second day of BlizzCon 2018.[9]

Release
Classic launched globally on 27 August, 2019 at midnight in Central European Summer Time,[10] following an early-access period when players could download the client and create toons (to reserve the name) but not play them.[11] High volumes were partly mitigated by larger server sizes than the original, and Blizzard introduced temporary layering technology that was similar to sharding but not cross realm.[12] Nevertheless, some servers experienced extreme login queues forcing the rapid creation of additional servers in all regions.[13]

In order to reproduce the original Classic experience, content was added via multiple stages mimicking selected major content patches back in the day:

Phase 1 (Classic Launch): Molten Core, Onyxia, Maraudon

Дата на публикация: 18 септември, 2024
Категория: Друго

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