A classic street racing game developed by Midway, L.A. Rush was first launched on the original XBOX and Playstation 2 consoles in 2005. The game featured dozens of licensed vehicles, along with an assortment of Midway concept cars that were exclusive to the game.
The game was part of Midway's Rush series, though the playstyle shares very few similarities to the classic San Francisco Rush games at all. In fact, If anything the game more closely mirrors the Midnight Club or Need For Speed Underground series in terms of vehicles, playstyle, and racing physics.
In fact, the game shares many of the same model vehicles as seen in Midnight Club 3; including the Corvette Z06, Dodge Magnum, Dodge Neon SRT-4, Dodge Viper, and Nissan Skyline, among others.
The entire game consists of races in and around the Los Angeles California area; including Santa Monica, Venice Beach, Hollywood, Beverly Hills, and Long Beach, among others. The game has an open-world racing environment, where players take on an assortment of racing challenges, often through densely packed streets with heavy traffic, and that are loaded with daunting obstacles.
While the game did have vehicle customizations, they were predefined by the game itself, and were nowhere near as intuitive as the customizing features that were seen in the Midnight Club and Need For Speed Underground series. However, the game does at least inform you of what the upgrades are. If there was one area this game was truly lacking, it would be in terms of customizations. Heck, you can't even change the color of your vehicle, the game decides that for you.
Similar to other street racers, L.A. Rush has a nitrous boost feature that's available for every car. Players unlock Nitrous by picking up Red NOS coins that are placed throughout each stage. You can hold a maximum of 3 boosts at a time; though this feature can be bypassed with simple cheat codes that give you unlimited boosts.
The game is considerably more challenging than the Midnight Club series. The AI opponents, especially cops, are far more aggressive than those seen in Midnight Club 3. In fact, the AI opponents will constantly try and ram you off the road or directly into the path of oncoming traffic, and they are super aggressive.
The game has several different modes of play. In the main campaign, players take on standard street racing circuits, along with endurance races (longer, more daunting tracks), and Acquire races. In the Acquire races, players race to win the car, while being followed by a group of super aggressive AI opponents who will try to box you in. If the opponents succeed in boxing you in and manage to bring you to a stop, you lose the race.
There's also the Retribution races, where players are tasked with completing a series of tasks before the clock runs out; such as destroying certain objects and passing checkpoints. These are by far the most difficult racing challenges to beat in the game.
Rather than buying vehicles in the game, new cars are unlocked by winning races; and players place a wager to compete in each successive race. While you only have to place 3rd or better to pass each stage, this is often easier said than done, especially with the endurance races.
The game featured everything from classic muscle cars, to modern sports cars. Vehicle makes include Chevy, Dodge, Mitsubishi, Nissan, Pontiac, and Subaru, among others.
The game had a story line too. The game's main protagonist is an up and coming street racer named Trikz Lane, who's street racing worthy vehicles have been stolen by a crooked race promoter known as Lidell Rey, who jacked the cars while Lane was out of town.
Overall, L.A Rush was a fun and functional street racing game, though it fell short in some ways. The game suffered from too many densely packed streets, not just in terms of traffic, but too many objects, and too many obstacles that often feel impossible to avoid without first bringing your vehicle to an almost complete and abrupt stop.
It doesn't help that the game lacked any ability for players to choose the customizations for their vehicles either.
On a positive note, the depiction of licensed cars in the game was really good! The game also had responsive and effective controls, along with good racing physics. There were even full day and night cycles very similar to those seen in Midnight Club.
Connect with Gamers Bay on X (Formerly Twitter): https://twitter.com/Gamerz321
Gamers Bay Group MeWe: https://mewe.com/group/5bbe77d84809905cc2dbda3a
Gamers Bay Brand Page MeWe: https://mewe.com/profile/5bbe746d4809905cc26f31bd
Дата на публикация: 12 септември, 2024
Категория:
Игри
Ключови думи:
Game
Street
2005
classic
rush
L.A.
Racing
Midway
Коментарите под този видео клип са забранени.