Programming a first person shooter from scratch like it's 1995

3D like you've never seen it before!

PATREON: https://www.patreon.com/jdah
TWITTER: https://twitter.com/jdah__

CODE: https://github.com/jdah/doomenstein-3d

GITHUB: https://github.com/jdah
EDITOR: NeoVim
CONFIGS: https://github.com/jdah/dotfiles
THEME: gruvbox

RESOURCES:
* DOOM Game Engine Black Book: https://fabiensanglard.net/gebbdoom/
* @Bisqwit 's video: https://www.youtube.com/watch?v=HQYsFshbkYw
* Fabien Sanglard's "Build Engine Internals": https://fabiensanglard.net/duke3d/build_engine_internals.php
* DOOM source code: https://github.com/id-Software/DOOM
* The DOOM wiki: https://doomwiki.org/

0:00 Intro
0:47 Why?
1:21 Wolfenstein 3D-style
2:55 DOOM-style
9:50 Level Editor
14:35 Proof of Concept
15:53 Outro & Thanks

Дата на публикация: 20 юли, 2024
Категория: Наука и технология
Ключови думи: Like From It's First Scratch 1995 Shooter person programming

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